RollAnimeToFight
System guide · checked July 16, 2026

Roll Anime to Fight Wiki

Start with confirmed mechanics, then use the focused pages that can support a real team, merge, wave, or resource decision.

Quick answer

Use the confirmed core systems, then open the focused page for your next action

Roll, team, merge, mutation, and wave play are confirmed; exact rates, caps, curves, and reward tables remain unknown.

Core systems

Roll, team, merge, mutate, push waves

Roll fighters, assemble a team, merge duplicates to level them, hunt rare mutations, and challenge endless waves with checkpoint rewards. Those system families come from the official Roblox description.

Current facts

Exact rates, caps, curves, and rewards still need evidence

The site does not publish numeric roll odds, a pity rule, mutation multipliers, merge XP, a maximum level, checkpoint tables, or enemy scaling until direct current evidence supports them.

Player routes

Open the page that matches your decision

Each page keeps reported facts, player observations, and unknown values visibly separate.

FAQ

Wiki questions

What is confirmed about Roll Anime to Fight?

The official game description confirms rolling fighters, building a team, merging duplicates to level them, rare mutations, endless waves, and higher checkpoints for rewards.

What information is still missing?

A complete fighter list, current stats, roll odds, mutation effects, merge XP, level cap, slot unlocks, checkpoint rewards, enemy scaling, and trait details still need direct evidence.

Why are there only a few wiki pages?

A focused page is published only when available evidence can answer a real player decision. Unsupported entity pages would create false confidence.